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Modding
During the past years, I used to create Faces Mod for Pro Evolution Soccer.
I created faces for players using Blender, Photoshop, and various editing tools and then added them to the game.
I also participated in Italian and International forums (like pesteam.it and evoweb.uk) with the alias Bono Facemaker, posting my works and collaborating with other modders in the creation of faces.
Mod Phases
Research of photo and base models
The first phase of the creation of a face to add to the game is dedicated to the choice of photos of the desired player and the choice of the player to use as a base model for the player to create
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Modification of 3D model and retexturing
After the choice of the photos and the base model of the player to create, starts the following phase of the creation.
The 3d modification in Blender of the face of the player chosen as a base and the retexturing using the photos of the previous step.
Import of the face into the game
After the modeling and retexturing of the player, it's time to wrap up all the files and import the player into the game.
It is essential to check the player both in edit mode and game mode to avoid undesired bugs and glitch on the new player
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